A SMALL RAILWAY. A CAREFUL DISPATCHER.
Train dispatch game.
Every train has somewhere to be.
TIMETABLE01EIGHT ORIGINAL SHIFTS
CLOCK00 / 32 ticks
DELIVERED0 / 3
Open one signal. Set its destination, then advance the clock.
The dispatcher's desk
A green signal releases one train per tick. Once moving, trains keep going. Two trains entering the junction together collide. The switch chooses a train’s branch when it leaves the junction. Match each train’s color and station label.
Keyboard controls
Focus the map. 1–3 toggle approach signals. A, B and C select Maple, Lake and Harbor. Space advances one tick. P runs or pauses the clock. Z undoes the last tick.